A polished turn-based combat prototype built in Unity.

Face off against a pair of enemies in a fast-paced RPG-inspired battle where every attack is designed to feel impactful. From camera movement and screen shake to hit stop, damage flashes, animated UI and dynamic audio feedback, the focus of this prototype is on delivering satisfying combat feel.

Features

  • Turn-based combat
  • Three unlockable abilities
  • Dynamic camera movement
  • Hit stop and screen shake
  • Animated health bars and damage numbers
  • Music crossfades and dynamic audio ducking
  • Responsive UI with visual feedback
  • Enemy and player combat animations
  • Designed with game feel as the main focus

This project was created as a technical test and showcases gameplay programming, combat systems, UI programming and overall polish.

Controls

  • Mouse to interact with the UI.
  • Select an ability to attack.
  • End your turn to let the enemies act.

Engine

  • Unity 2022.3 LTS

Notes

This is a prototype intended to demonstrate programming, combat flow and game feel rather than a complete gameplay experience.

Published 12 days ago
StatusPrototype
PlatformsHTML5
AuthorMacionik
GenreAction, Role Playing
Made withUnity
Tags2D, Medieval, Monsters, Singleplayer, Turn-Based Combat
AI DisclosureAI Assisted, Code

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